By Neena Bhandari
Sydney, 25.10.2012 (Sydney Morning Herald): Computer games are finding their way into the classroom, where their ability to engage children is paying off.
Exploring virtual worlds has become a favourite pastime of students. Now some schools are bringing gaming into the classroom and teachers are tapping into the passion for playing as a catalyst for learning.
At Knox Grammar School, year 8 students have been introduced to the virtual game Minecraft for an integrated learning assessment task. Each student builds a model of a sustainable city within Minecraft from concepts they have learnt and researched in subjects such as English, mathematics, geography and science.